[GLOBAL]
UseEffect=true
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=0
AdditionalConfigFile=enbseries2.ini
UseMRTRendering=0
TempF1=100
TempF2=100
TempF3=100
TempF4=100
TempF5=100
TempF6=100
TempF7=100
TempF8=100
TempF9=100
TempF0=100
[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=sweetie.dll
[EFFECT]
UseOriginalPostProcessing=false
EnableBloom=false
EnableLens=true
EnableAdaptation=true
EnableDepthOfField=false
EnableShadow=false
EnableWater=true
EnableReflection=true
EnableAmbientOcclusion=true
EnableOcclusion=false
EnableMotionBlur=false
DepthBias=0
[COLORCORRECTION]
UsePaletteTexture=false
UseProceduralCorrection=false
Brightness=1.0
GammaCurve=1.0
DarkeningAmountDay=10
ScreenLevelDay=60
ScreenLevelNight=20
DarkeningAmountNight=-10
GammaCurveDay=0
GammaCurveNight=3
ColorSaturationDay=0
ColorSaturationNight=0
[NIGHTDAY]
DetectorLevelDay=0.7
DetectorLevelNight=0.15
DetectorLevelCurve=1.0
[ADAPTATION]
ForceMinMaxValues=false
AdaptationSensitivity=0.5
AdaptationTime=1.0
AdaptationMin=0.1
AdaptationMax=10.0
[BLOOM]
Quality=0
AmountDay=1.0
AmountNight=1.0
BlueShiftAmountDay=1.0
BlueShiftAmountNight=1.0
BloomPowerDay=20
BloomFadeTime=2000
BloomConstantDay=5
BloomQuality=0
BloomScreenLevelDay=60
BloomCurveDay=3
BloomPowerNight=25
BloomConstantNight=5
BloomCurveNight=3
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=80
BloomAdaptationMultiplier=20
BloomAllowOversaturation=1
BloomMaxLimit=100
[LENS]
LenzReflectionIntensityDay=1.0
LenzReflectionIntensityNight=1.0
LenzReflectionPowerDay=2.0
LenzReflectionPowerNight=2.0
LenzDirtIntensityDay=1.0
LenzDirtIntensityNight=1.0
LenzDirtPowerDay=2.0
LenzDirtPowerNight=2.0
[SSAO_SSIL]
UseIndirectLighting=false
SamplingQuality=1
SamplingPrecision=1
SamplingRange=0.05
FadeFogRangeDay=1.0
FadeFogRangeNight=1.0
SizeScale=1.0
SourceTexturesScale=0.5
EnableComplexFilter=true
FilterQuality=1
AOAmount=2.21
ILAmount=0.0
AOIntensity=1.6
AOMixingType=3
EnableDenoiser=false
[SHADOW]
ShadowAmountDay=0.8
ShadowAmountNight=0.03
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=0
UseShadowFilter=0
FilterQuality=2
ShadowBlurRange=30
[WATER]
Deepness=1.0
Muddiness=0.0
UseWaterDeep=1
WaterDeepness=20
WaterQuality=0
[CARS]
SpecularMinDay=0.45
SpecularMinNight=0.02
SpecularMaxDay=0.3
SpecularMaxNight=0.45
SpecularMultiplierDay=0.0
SpecularMultiplierNight=0.0
GlossinessMinDay=0.11
GlossinessMinNight=0.21
GlossinessMaxDay=1.0
GlossinessMaxNight=1.0
GlossinessMultiplierDay=0.9
GlossinessMultiplierNight=0.95
ReflectionSourceSpecular=1.0
ReflectionSourceTFactor=1.0
ReflectionAmount=0.43
ReflectionFresnelFactor=1.0
GlassReflectionAmount=0.4
GlassFresnelFactor=1.0
IBLAmount=0.0
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[REFLECTION]
ReflectionPower=15
ChromePower=10
UseCurrentFrameReflection=0
ReflectionQuality=0
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=0
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=1
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=0
[SSAO]
UseFilter=1
OcclusionQuality=2
FilterQuality=1
DarkeningLevel=30
BrighteningLevel=30
IlluminationLevel=30
AdditiveIlluminationLevel=30
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=50
UseForAlphaTest=1
UseForAlphaBlend=1
[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=40
MotionBlurRotation=40
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=0
DOFNumberOfPasses=1
DOFFocusRange=50
DOFBlurinessRange=5
